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Fire Bubbles
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Afton leads you into one of the tents where hardened looking mice and rats are strapping on hunting equipment. A few shrews are running a grindstone, sharpening knives and repairing straps. Surrep is here, discussing something with her fellow rats in hushed tones.
The hedgehog brings you to a makeshift table where some rough maps and diagrams are arranged. "Don't know if ye have any experience with human's houses, but this'ns not much different, just bigger. Ye've the garb of a hunter, so I hope we can count on ye. We've mapped out most of the first floor, take a look 'ere"
1: The library: There are fungos feeding on the books, and the window makes for a quick escape. Tis usually quiet, but teams of puppets will occasionally come to take a book or clear out the fungos, so stay alert.
2: The entry and main hall: Empty, and sometimes patrolled by the glow eyed ones. Best to avoid unless ye need to bypass the underfloor.
3: The dining room: This is where we usually hunt. There's a rottin feast up on the table, but the fungos are runnin a mite thin lately. And keep quiet, the master gets upset when 'e catches folks here.
4: The kitchen: Puppets work here at mealtimes, but even when they're dormant there's glow eyes on guard. Some sort of moving platform takes food up to the higher floors. There's a pantry too, but ye'd never make it to the door without gettin caught. And don't expect any help for any foolishness, just don't mess with this room.
5: The water closet: Not much, a human toilet and sink, some cleaning chemicals. The tiled walls keep the fungos out, so no reason to go there.
6:The lounge: Some human furniture, that's about it. Might be some fungos, and the only time puppets show up is when they're carryin a book from the library. Probably the safest place to hunt.
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