Fen Quest Statistics: Difference between revisions

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Inventory and Time in [[Fen Quest]].
Inventory and Time in [[Fen Quest]].
=Inventory=
=Inventory=
==On Hand==
==On Hand==
::4 Pickaxes
===Fen===
::Scimitar
 
===Small Bag with Coin Pouch===
::Small Bag with Coin Pouch
::19 Copper
:::25 Copper
::18 Silver
:::5 Silver
::2 Gold
::Coin Pouch
::<s>Dragoncloth</s> Theft apology note
::Dagger
::Dagger
::3 days rations (Turtle's Hideaway)
::Custom Armor
::Golden Seal
::Scimitar: Sharp Enchantment
::Gold Necklace
::Buckler
::Bow
::Belt
:::Healing Cloth
 
===Neisol===
::Light Armor with underclothes.
::Longsword
::Knife
::Buckler
::Coin Pouch
::Small Bag
:::Metal Oils
:::Leather and Cloth Scraps
:::Upkeep Miscellany
::Fen's belongings:
:::80 Copper
:::40 Silver
:::Quiver
:::30 Arrows
:::2 Enchanted Arrows (Piercing)
:::2 Lightstone Arrows
:::Backpack
:::Carving Knife: Sharp Enchantment
:::Lightstones (2)
:::2 Torches
:::10 Day Rations
:::2 day Canteen
:::3 Medium Bottles of Oil
:::1 Vial of Tomato's Poison
:::1 Vial of Peaches' Poison Antidote
:::Small Empty Vial
:::Copper Seal of a Greater Knight (Orjin)
:::50 feet of rope
:::4 stakes
:::Thick Gloves
:::Thick Socks
:::Bundles of spare warm clothes and blankets.
 
==Shop==
===Food===
::Day of Basic Rations: 3 Copper
::1 Good Meal - 3 Copper
::Pint of Basic Booze - 2 copper
::1 day of water (no canteen) - 1 copper
 
===Utilities===
::Small Bag - 6 Copper
::Backpack - 2 Silver
::Small Bottle - 4 copper
::Medium Bottle - 2 Silver
::Oil (for small vial) - 1 copper
::Oil (for medium vial) - 2 copper
::Firewood for one campfire - 1 copper
::Pickaxe - 10 Silver
::Hammer - 8 Silver
::Torch - 4 Copper
 
===Weapons===
::Longsword - 60 Silver
::Bow - 40 Silver
::Arrows - 2 copper each
::Dagger - 40 Silver
 
===Armor===
::Chainmail - 60 Silver
::Scalemail - 80 Silver
::Full Platemail (Custom fit, including helmet and visor) - 400 Silver, 1 Week


==Banks==
==Banks==
===Coin Depot===
 
===(Orjin's Supply Box/Army Bank)===
::40 Silver
::19 Gold
::Moss's sketch of Krix's palace and town
::Kimankara Set
::1 Longsword
::Heavy, Partial Plate Armor (Standard, Decent Fit)
::Lemon Berries
 
===Crow Zone===
::'''Note: Contents may be moved while Fen is not in communication with crows.'''
::305 Gold
::3 Mithril Coins
::Noble Bag (Rasyan's)
:::Cloth (Rasyan's) (Some bloodied)
:::Noble Clothes (Rasyan's)
::Gold Necklace (Rasyan's)
 
===Cheese, Outdated===
::28 Copper
::22 Silver
::Half Vial of Tomato Poison
::Various Stationary
::Croc's Knife
:::Fancy Dress
:::Red Cloth
 
===Dropped in Anomaly===
::Medium Backpack
::Medium Backpack
:::Leather Armor Set
:::Blanket
:::Bandages
:::50 feet of rope
:::Metal Stakes
:::Firestarter Set
:::Helmet
::Bow
::Bow
:::19 Arrows
:::19 Arrows
::Blanket
::1 Magic Swords
::1 Magic Dagger
::Noble Bag (At bottom of Primary)
:::Rations (Good quality, estimated 3 days worth)
:::Bandages
:::Cloth (Some bloodied)
:::Noble Clothes
::18 Gold


=Dates and Times of Interest=
=Dates and Times of Interest=
Each season is 100 days.
Each season is 100 days.
==Current==
::Next Warp: 62nd of Spring
::24th of Spring, late afernoon, attempting to find Cheese in the Fence.
::Next Mail Delivery: 62rd-63th of Spring
::Expected delivery of full armor set: 65th of Spring
==Current Date==
::56th of Spring, Year 242. Morning: deciding what to do


==Future==
==Letter Delivery/Receive==
::27th of Spring: Next Teleportation to Capital
::41st: Letters received from Zizi and Cheese. Letter sent to Zizi
::48th: Letters received from Zizi Cheese, and Moss. Letter sent to Zizi.
::54th: Letters received from Fen's mother. Letter sent to Cheese, Moss and Zizi. Letter expected on 55th from Zizi.


=Coin Economy=
=Coin Economy=
::'''1 Gold is worth about 40 silver or 180 copper, while 1 silver is worth 4.5 copper.'''
::'''1 Gold is worth about 40 silver or 180 copper, while 1 silver is worth 4.5 copper.'''
::1 Mithril coin is worth exactly 1000 gold regardless of economic fluctuations.
::A peasant usually makes about 1-3 copper per day, while skilled labor approximately 1 silver per day.
::A peasant usually makes about 1-3 copper per day, while skilled labor approximately 1 silver per day.
::Exact values change between regions and time, and these are approximate values.
::Exact values change between regions and time, and these are approximate values.


=Lands=
=Military Rank & Title=
==Fisher's Run==
::Current Rank/Title - Greater Blood Knight
::A large swamp with various rivers. The capital lies on a high ground mesa near the coast, and has
::Kobolds: Oceanic
::Mithril Noble: Unknown
::Physical Influence: Discoloration. This affects oceanic kobolds the least.
==Poluputus==
::A mountainous range of highly volatile weather. Due to the harsh environment, this place is commonly used for military training and exercises. The stone here is of the highest quality, and so most quarries are located here.
::Kobolds: Mountain
::Mithril Noble: Unknown
::Physical Influence: Stockiness. At extremes, kobolds may appear as dwarflike.
==Turtle's Hideaway==
::One of the few gentle lands, comprised of rolling, grassy hills. This is the breadbasket of the northern empire. Known to try to gain independence every once in awhile.
::Kobolds: Field
::Mithril Noble: Apanya
::Physical Influence: Fluff, often giving kobolds the healthiest looking appearance
 
==Land of the Conquered==
::A mass of canyon, pits and caverns spotted by oil pits and cesspools. Due to the ease of hiding here, this is the home of many internal enemy factions, as well as the target of exploration for many bounty hunters and adventurers.
::Kobolds: Canyon
::Mithril Noble: Unknown
::Physical Influence: Rounded pupils and albinism
==Goldyard==
::A dry, crag heavy land named after the abundance of gold. Many other valuable gems and minerals are found here as well. This land has the highest descrepancy between the poor and the rich. Lord Shup has created a system of treating the workers and slaves well, while making them dependant on him and his industry to survive.
::Kobolds: Cave
::Mithril Noble: Lord Shup
::Physical Influence: Shine
==Erja Nokol==
::A land covered in fungus and moss. This used to be a forest, but as the kobolds here were hunted to the point of extinction, the forest grew shorter and shorter, appearing more and more sickly.
::Kobolds: Presumed extinct; no sighting of a Forest Kobold has been reported in decades
::Mithril Noble: Unknown
::Physical Influence: Unpredictable mutations
==Dragon's Fall==
::The homeland of the faction that became the empire. This tundra contained the highest mix of natural resources, lending its former armies the most balanced arsenal of tools. It's also said that the Greater Beast that created this land was the strongest of all.
::Kobolds: Draconic
::Mithril Noble: None; in practice, this position is filled by the Emperor.
::Physical Influence: Spikes, Strength
==Shroomleaf Forest==
::This place is often referred to simply as barbarian territory. As the draconic kobolds travelled more and more south, they eventually grew disconnected with the northern empire. Many simply disbanded and lived within the forest, leading to the area between the northern and southern empire being occupied by draconic kobolds.
::Kobolds: Unknown. Since this land is friendly towards the presence of kobolds, it's presumed that a Greater Beast still lives inside, and so no kobolds exist yet.
::Physical Influence: Yellow Eyes. Fen and his tribe does not know why they don't take to that change, and their tribe has gained minor attention as a curiosity as being the only white eyed barbarians.

Latest revision as of 15:40, 7 January 2021

Inventory and Time in Fen Quest.

Inventory

On Hand

Fen

Small Bag with Coin Pouch
25 Copper
5 Silver
Coin Pouch
Dagger
Custom Armor
Scimitar: Sharp Enchantment
Buckler
Bow
Belt
Healing Cloth

Neisol

Light Armor with underclothes.
Longsword
Knife
Buckler
Coin Pouch
Small Bag
Metal Oils
Leather and Cloth Scraps
Upkeep Miscellany
Fen's belongings:
80 Copper
40 Silver
Quiver
30 Arrows
2 Enchanted Arrows (Piercing)
2 Lightstone Arrows
Backpack
Carving Knife: Sharp Enchantment
Lightstones (2)
2 Torches
10 Day Rations
2 day Canteen
3 Medium Bottles of Oil
1 Vial of Tomato's Poison
1 Vial of Peaches' Poison Antidote
Small Empty Vial
Copper Seal of a Greater Knight (Orjin)
50 feet of rope
4 stakes
Thick Gloves
Thick Socks
Bundles of spare warm clothes and blankets.

Shop

Food

Day of Basic Rations: 3 Copper
1 Good Meal - 3 Copper
Pint of Basic Booze - 2 copper
1 day of water (no canteen) - 1 copper

Utilities

Small Bag - 6 Copper
Backpack - 2 Silver
Small Bottle - 4 copper
Medium Bottle - 2 Silver
Oil (for small vial) - 1 copper
Oil (for medium vial) - 2 copper
Firewood for one campfire - 1 copper
Pickaxe - 10 Silver
Hammer - 8 Silver
Torch - 4 Copper

Weapons

Longsword - 60 Silver
Bow - 40 Silver
Arrows - 2 copper each
Dagger - 40 Silver

Armor

Chainmail - 60 Silver
Scalemail - 80 Silver
Full Platemail (Custom fit, including helmet and visor) - 400 Silver, 1 Week

Banks

(Orjin's Supply Box/Army Bank)

40 Silver
19 Gold
Moss's sketch of Krix's palace and town
Kimankara Set
1 Longsword
Heavy, Partial Plate Armor (Standard, Decent Fit)
Lemon Berries

Crow Zone

Note: Contents may be moved while Fen is not in communication with crows.
305 Gold
3 Mithril Coins
Noble Bag (Rasyan's)
Cloth (Rasyan's) (Some bloodied)
Noble Clothes (Rasyan's)
Gold Necklace (Rasyan's)

Cheese, Outdated

28 Copper
22 Silver
Half Vial of Tomato Poison
Various Stationary
Croc's Knife
Fancy Dress
Red Cloth

Dropped in Anomaly

Medium Backpack
Leather Armor Set
Blanket
Bandages
50 feet of rope
Metal Stakes
Firestarter Set
Helmet
Bow
19 Arrows

Dates and Times of Interest

Each season is 100 days.

Next Warp: 62nd of Spring
Next Mail Delivery: 62rd-63th of Spring
Expected delivery of full armor set: 65th of Spring

Current Date

56th of Spring, Year 242. Morning: deciding what to do

Letter Delivery/Receive

41st: Letters received from Zizi and Cheese. Letter sent to Zizi
48th: Letters received from Zizi Cheese, and Moss. Letter sent to Zizi.
54th: Letters received from Fen's mother. Letter sent to Cheese, Moss and Zizi. Letter expected on 55th from Zizi.

Coin Economy

1 Gold is worth about 40 silver or 180 copper, while 1 silver is worth 4.5 copper.
1 Mithril coin is worth exactly 1000 gold regardless of economic fluctuations.
A peasant usually makes about 1-3 copper per day, while skilled labor approximately 1 silver per day.
Exact values change between regions and time, and these are approximate values.

Military Rank & Title

Current Rank/Title - Greater Blood Knight