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File 147778976326.png - (207.22KB , 600x600 , 8-2.png )
756052 No. 756052 ID: b073ca

Wiki: http://tgchan.org/wiki/A_Conspiracy_of_Wasps

Discussion: http://tgchan.org/kusaba/questdis/res/81536.html

Previous thread: http://www.tgchan.org/kusaba/quest/res/735275.html
34 posts omitted. Last 50 shown. Expand all images
>>
No. 758893 ID: b073ca
File 147926092860.png - (98.13KB , 489x600 , 8-11.png )
758893

Tch'arl, how far away from Earth is Maar? How long ago was the memorycascade sent?

The computer is eerily silent as it works things out.
> Earth/Mar share similar rotational period/// Memorycascade traveldistance elapse 1.13x8^3 rotational periods/// Apologies/ Unsure of notation/// Some of these inputs unfamiliar to self///

Hiro smiles so wide it threatens to take the top of his head off.
>"Did that motherfucker just use base 8 scientific notation? Duuuuude, I don't care if this is an ARG or a prank or whatever, this box just became my new best friend. "
>>
No. 758897 ID: 91ee5f

>>758893
>this box just became my new best friend.
That's not what your face is saying. Buy it dinner first, then you can try and get it into bed.
>>
No. 758902 ID: 7d8168

>>758897
YES. We must tease Hiro about roboflirting. This is the best possible option.

Assuming "1.13" is in base 8, 1.13x8^3 is exactly 600 years. Assuming they haven't violated relativity and found a way to get information to travel faster than the speed of light, that'd put them 600 light years away or less.

...sounds like Kepler 22b?
>>
No. 758905 ID: 350a50

>>758902
I'll leave the math and science to the nerds among us.

+1 to teasing Hiro
>>
No. 758906 ID: 34c437

Since this project started half millennium ago a lot may have changed in Maar. Technology and culture don't stop for so long. Maar may no longer be a place Tch'arl can recognize.
>>
No. 758909 ID: 350a50

Also, share your idea with the group of switching Mar with Mars instead. It's a distance from the sun that's still capable of sustaining life if the planet is, right?
>>
No. 758921 ID: dea742

>>758902

If it were in base 8, it would have still said "1.13 x 10^3" since "8" is written "10" in base 8. You're not far off in either case. He does say "rotational periods" though, which I read as days. Might want to ask for clarification before we jump to conclusions. They could be using the Axle to break the universal speed limit.

Regardless, replacing Mars with Maar is just too good not to try. Lets just do that.
>>
No. 758925 ID: 398fe1

>>758893
Yeah Hiro that's why COBALT is talking in base 8 too. They have four fingers on each hand so their number system is base 8.

>Mar with Mars
That might result in the planet getting too cold... but in the worst case scenario they could just evacuate to earth with rockets, surely?
>>
No. 758933 ID: 350a50

>>758925
It would get colder, yeah, it wouldn't be ideal. Which is probably why they chose Earth first when they were unaware there was a sapient species there. Earth is a more ideal choice.
>>
No. 758983 ID: c9580d

Did he just squirt water out of his? He's literally gushing right now.

We need to know how long ago they started this relocation project and how long ago the found the Axel, cause when you can fuck around with gravity you can fuck around with time and space.
>>
No. 758993 ID: a107fd

>>758933
Just siphon some of the excess greenhouse gasses out of Earth's atmosphere to compensate. If that's not enough, tap Venus. We're talking about throwing around planetary masses at interstellar distances, so a little bit of in-system atmosphere tweaking ought to be comparatively easy.
>>
No. 759009 ID: 55ad9c

>>758909
>>758921
>>758925
>>758993
Guys, y'all are forgetting that Mar chose Earth to swap with 'cause it was very close to the mass and size of Mar as well as in the right orbit around the right kind of star. That nearly identical mass and size is probably so the planets can be swapped without an unacceptable risk of damaging Mar. Mars is one tenth the mass of Earth and half the diameter, so it'd be right out. Venus is 0.8 the mass and 0.95 the diameter, so it might be a possibility. And given the situation Mar was in they'd likely handle the heat and radiation of being closer to Sol than being farther away from it.
>>
No. 759501 ID: b073ca
File 147943641889.png - (142.17KB , 516x600 , 8-12.png )
759501

"Dang, Hiro, why don't you buy it dinner first?"

>"Naw dude, you have to move fast, close the deal..."

"If I knew you were that easy, I'd have talked mathy to you ages ago."

His laugh bounces around the enclosed space
>"Hah! I'm flattered but if that were an option Diego would have jumped at the chance years ago."

"So are you going to hook it up?"

>"Fuck yeah dude, I just... am not sure how yet. Let me take a look at it."
Hiro slides the PC closer to himself and examines the case.
>"Jeeze, what the fuck, this thing is a mess. Nate, who put this together?"
He busies himself with trying to see what kind of ports he might be able to work from, mumbling in a way that suggests that he's not really paying attention.
>>
No. 759504 ID: 398fe1

Poke an urchin.
>>
No. 759510 ID: 350a50

>>759504
>>
No. 759520 ID: 91ee5f

Do we really want to go into his head right now? I mean, we could wait and rest since we just barely go out of Hunter's head.

Or, we could go into Diego's head instead to see if we can fix him.

I vote for going into Diego's head!
>>
No. 759525 ID: 350a50

>>759520
Actually, this instead.

We need to work on getting pieces for our mechanism, but Diego is in a strange situation right now. I think knowing what's going on there is important to.
>>
No. 759543 ID: 398fe1

I'll just point out that we can go into Diego's head at any time. We might not have a better chance to go into Hiro's.
>>
No. 759590 ID: 91ee5f

>>759543
But if we wait too long, then Diego's mind might be permanently broken and then he'll never wake up.
>>
No. 759599 ID: 398fe1

>>759590
We're just going to have to trust the wasps on that.
>>
No. 759605 ID: 384d90

Wait until he's not holding the PC sideways first.
>>
No. 759614 ID: 79a07e

In my opinion, I think if we go into Diego's head, we have an opportunity to regain trust with the Wasps (I think we eventually concluded they were right, didn't we?) and possibly help fix Diego faster.

So maybe that.
>>
No. 760408 ID: b073ca
File 147968050598.png - (83.45KB , 600x480 , 8-13.png )
760408

"If you're going to work on setting that up, I guess I'll check on Diego..."
You step out of the shipping container and try to warm yourself up and approach Diego's unconscious body. He's breathing easily, but you can't help but wonder what your wasps are doing in there, and what Doug might have done to him.
You wring your hands together before nervously extending a finger and poking his hand.
>>
No. 760409 ID: b073ca
File 147968051015.png - (106.46KB , 600x600 , 8-14.png )
760409

The world irises out of view and you find yourself standing in the dark again. The walls are deeply scarred in a way that makes you think that you're standing where Diego's giant block once stood.
>>
No. 760410 ID: b073ca
File 147968051555.png - (153.29KB , 600x516 , 8-15.png )
760410

You step into the glaring light and take a look outside. Things seem to have changed since your last visit.
>>
No. 760418 ID: 79a07e

>>760410
Alright. Looks like the wasps have been busy. Roll up your sleeves (not literally), and get to looking. Step quickly, but lightly, and if you run across your old 'friends', let's try to keep things semi-amicable and see what the hell they're actually doing in here. Maybe we can come to some kind of accord.
>>
No. 760420 ID: 398fe1

>>760410
Call out to your wasps, say you're here to help in any way you can. If they don't respond, think up a flying vehicle of some kind. A silent one. We don't want to attract bees if any are in here.

>>760410
Those are honeycombs, because Diego is turning into a bee or something. Nate's wasps are paper wasps.
>>
No. 760424 ID: 79a07e

>>760420
Him and his wasps aren't synced anymore. They're futzing up something in Diego's head for some reason.
>>
No. 760439 ID: 398fe1

>>760424
We should still be able to contact them if they're here.
>>
No. 760443 ID: 34c437

You make quite a mess with his head. Maybe there is still hope to fix it.

Some sort of flying device will be needed to navigate the space between those chambers. Do you think da Vince's helicopter would work here?
>>
No. 760497 ID: e789a2

Maybe they are trying to make him their new hive/host cause they couldn't control you.
We should to find the Beetles i mean his beetle guardian in case we have to stop the wasps.
>>
No. 760516 ID: f562b1

Well, honeycombs are pretty sturdy, maybe they've built them to support his psyche. Some change is to be expected, but that'd have happened from any damage he recieved in the first place.
>>
No. 761023 ID: b073ca
File 147995826190.png - (69.65KB , 600x600 , 8-16.png )
761023

You rummage around in your imagination for something to help you navigate the landscape a little easier.
Eh, you suppose it'll work. Cautiously you board the board....
>>
No. 761024 ID: b073ca
File 147995826644.png - (136.45KB , 600x521 , 8-17.png )
761024

It cruises through the landscape, noting that the new features seem to be made of a papery substance. You suspect that the wasps are turning Diego into a hive much like they did with your body, though you can't figure out why. You've yet to see anything living, though you get the creeping sensation of being watched. There are sounds in the shadows like cockroaches scuttling away from the kitchen light.
>>
No. 761032 ID: ae962c

>>761024
Well whatever is here is hiding from you... if you can't find anything else try going down to one of those openings and explaining that you are here to help with Diego.
>>
No. 761108 ID: 34c437

If Diego is a prisoner he is probable inside the hive structures. Start siding with optimism: look for him inside his concrete boxes.
>>
No. 761113 ID: 350a50

He's in your Network, right? See if you can 'feel' him.
>>
No. 761204 ID: d79f26

they will not listen to you if you tell them to leave. but you may be able to sway them towards not murdering him.
>>
No. 761208 ID: b073ca
File 148002896381.png - (127.56KB , 600x600 , 8-18.png )
761208

You nudge your board down and it glides towards an opening. The darkened corridor blocked by large round shapes. As your eyes adjust you find that they are the discarded empty husks of Diego's guardians.

"Hello?"

Something in the pile shifts and stands up.
>>
No. 761209 ID: b1b4f3

>>761208
Oh shit get away from it! It has multiple reasons to be hostile.
>>
No. 761210 ID: 350a50

Tell it you want to help stop what your wasps are doing controlling Diego.
>>
No. 761212 ID: b1b4f3

>>761210
I don't mind empty promises but I don't think we should actually do anything before we find out what the wasps and bees have been doing in here.
>>
No. 761218 ID: 5ab00f

Alright, don't get closer, but don't back off either unless it does any sudden move.

Try to talk to it, see if it responds, try to stablish that it is in fact, Diego's custiodian, and if possible don't make much noice, we don't know if there are wasps or bees around. In fact... prepare for the possibility of a wasp coming out of that possible soon to be empty husk.
>>
No. 761239 ID: 34c437

"What happened to this place?"
>>
No. 761283 ID: 5b7863

Back off.
Very likely it could have a wasp inside.
>>
No. 762288 ID: b073ca
File 148044261076.png - (94.23KB , 600x358 , 8-19.png )
762288

"Its okay, its okay! What happened here?"

>You. You brought them here. We have been replaced. Usurped. They continue to grow.

You keep your distance, trying to stay calm
"Let me fix things! I want to stop them too! Where's Diego? What have they done to him?"

>He is in a chamber. Not far.

The hulking creature shambles towards the opening and you hastily get out of its way. It unfurls its wings and they fitfully buzz to life before it launches itself into the air.
>>
No. 762300 ID: 398fe1

>>762288
Follow it.
>>
No. 762356 ID: d79f26

they are probably incubators for larva. parasitic wasps and all that. but if diego's core mind is intact they can be put back together.
>>
No. 762368 ID: 350a50

Follow the beetle.
>>
No. 771735 ID: cc6551

Follow that bug!
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