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File 170863959565.png - (2.02MB , 1137x1479 , PentacleKing6.png )
1084176 No. 1084176 ID: 0d1c28

This is a NSFW clothing damage adventure!
the quest will contain nudity and violence and possibly some sexual content
Lewd suggestions are encouraged but not required.

celebrate your future, celebrate your doom and prolong your final moments

This quest is funded by Patreon,
if you'd like to see more consider sending a few coins!
https://www.patreon.com/KingOfPentacles

Previous Threads
https://questden.org/kusaba/questarch/res/780786.html
https://questden.org/kusaba/questarch/res/858442.html
https://questden.org/kusaba/questarch/res/918309.html
https://questden.org/kusaba/quest/res/966089.html
https://questden.org/kusaba/quest/res/1030186.html

Discussion
https://tgchan.org/kusaba/questdis/res/111417.html
135 posts omitted. Last 50 shown. Expand all images
>>
No. 1105766 ID: 6b8094

>>1105753
And do they match?
>>
No. 1105815 ID: 00f5c5

>>1105736
Or we could requisition some material from our friendly denmother and armorer. They surely don't need all the clothes they're wearing.
>>
No. 1105870 ID: 8c7a4b

A great idea. Demand the denmother's outfit to double as a skirt.
>>
No. 1106413 ID: 0d1c28
File 174492733065.png - (1.16MB , 657x858 , Pentacle302.png )
1106413

Oragatt the Armorer sneers at Herocea 'Your state of dress is unacceptable Giant, I will fashion you something fitting of a mercenary in service to the King of Pentacles!' she then grips the denmother 'this pile of rags with suffice as raw materials.

Foreman Baphora declares something about having material stores, Oragatt chooses not to acknowledge this statement, The woman is speaking out of turn.

The giant speaks then. 'You make clothes for Herocea?'

'The title of armorer is not ceremonial.' Oragatt scoffs

Making clothing is beneath Oragatt, but time is essential and Herocea must be dressed.

Simple clothing will take little time, but Oragatt could do so much better and equip the giant with highest quality arms and armor, of course the higher the quality the longer it will take.

How much time can Oragatt afford to spend applying gear to Herocea, and are there any special qualifier or elements she should add to the equipment?
>>
No. 1106414 ID: 6b8094

DO NOT dally. Stick to clothing, but it should at least contain some armor piece, however ceremonial. Most likely a belt to hold up her skirt, or a pauldron. Try to match her outfit's colors to the local foliage!
>>
No. 1106423 ID: 00f5c5

>>1106414
I'll second the belt. We're clothing Herocea for the sake of her dignity more than her health; she's made of stone, after all. We want to reinforce any fastenings and seams, make sure her clothing stays intact for as long as possible in a fight.
>>
No. 1106425 ID: 802951

Third the belt!
>>
No. 1106426 ID: c438a4

Obviously they can't delay for too long, but sending Heroeca into combat unarmored would waste their moment on another loss. Do what you can with the materials on-hand.

Belt is a good idea, but I will also just suggest focusing on keeping Heroeca's midriff and legs armored over her chest and head, since their opponents won't easily be able to strike at a giant's upper-body.
>>
No. 1106433 ID: 8c7a4b

As much time as it takes to put the den mother in her place by making sure all that useful fabric is used.
>>
No. 1108038 ID: 0d1c28
File 174727206192.png - (1.05MB , 657x858 , Pentacle303.png )
1108038

The Armorer performs her function.
The outfit is serviceable, not Oragatt's best work.
but she has punished the den mother so it has it's merit

is Oragatt done crafting?
>>
No. 1108039 ID: 6b8094

Yes. The pink fabric is not suited to blending in.
>>
No. 1108041 ID: 7354fe

As fun as it would be to continue stripping this Armorer, I think we should call it here.
>>
No. 1108048 ID: 802951

>>1108041
Agreed, let's not be hasty!
>>
No. 1108054 ID: 8c7a4b

One should take the den mother's top. Make it as your own little reward for yourself. A bow for your own hair. Doesn't have to be for the giant after all.
>>
No. 1108081 ID: 00f5c5

>>1108038
I never knew how much I wanted to see pink frilly bloomers on a scorpion woman until right now.

>>1108054
While I am deeply tempted to take what little dignity Baphora has left, her underwear's unlikely to make good equipment and we only have so much time. We saved a lot of time by going directly to Herocea, but every bit of time spent armoring her costs us more of an advantage

...That said, if we can find a use for the elastic in Baphora's underwear, that might justify taking it from her. Perhaps some kind of sling as a weapon for Herocea?
>>
No. 1108102 ID: 00f5c5

>>1108081
Thinking about it more and, yeah, a ranged weapon for Herocea might be useful. Lets her take use of her height to hit targets long before they can get to her. The Harbingers don't have any ranged weapons either.

Making such a weapon might fall outside the remit of 'armorer', but maybe the goblin smith would be happy to help?
>>
No. 1108566 ID: 0d1c28
File 174818515859.png - (803.35KB , 657x858 , Pentacle304.png )
1108566

Oragatt is confident in the practical clothing she has created here.

However as much as she's proven her worth as an outfitter the title of armorer is one acclaiming her talent not limiting her potential.
Oragatt can just as effortlessly craft weapons, and Herocea needs better long range armaments' then throwing rocks.

The third acolyte considers her options.
I: A reinforced sling capable of launching cannon balls, (or perhaps nets for less lethal options)
II: heavy throwing hammers,
III: two pronged javelin for pinning targets
IV: something else?

>>
No. 1108567 ID: 4911f7

The javelin seems an acceptable balance of production speed and power. Never underestimate the value of a pointed stick.
>>
No. 1108578 ID: aea130

I think the Javelin would be your best option. Herocea is big, so something that keeps her fully out of the combat wouldn't let her take advantage of her natural advantages, thus the sling and cannonballs is suboptimal. The javelin better suits mid to close range combat, which is where she specializes.
>>
No. 1108579 ID: 00f5c5

>>1108566
I think net's probably the best bet? H's is already incredibly strong. Nets can pin enemies in place long enough for her to knock them out or strip them.
>>
No. 1108593 ID: 8c7a4b

javelin. Can pin, swipe and unrobe any enemy easily.
>>
No. 1108764 ID: 718de3

I'd say both the sling and nets.
>>
No. 1109477 ID: 0d1c28
File 174970281618.png - (1.02MB , 657x858 , Pentacle305.png )
1109477

Oragat chooses javelins
Herocea's size is her best weapon, she can throw far and stab enemies crawling about her feat, the javelin plays to that versatility.

most importantly they can be used to pin instead of simply kill, the Armorer means to impress The Duchess but that can't be done with too many corpse adding to the armies of her enemies.
Survivors and prisoners are inconvenient but also a requirement, Oragatt understands but she still doesn't like it.
>>
No. 1109478 ID: 0d1c28
File 174970303947.png - (1.10MB , 657x858 , Pentacle306.png )
1109478

The weapons and armor are well received as sturdy, after finishing her examination the giant nods "Herocea can make use of payment" of course the giant can't truly appreciate the craftmanship.
"Herocea is ready to fight, Give orders and will follow." her voice bellows.

Oragatt considers her next step.
does it matter the location of the ambush? perhaps the time? should any other preparations be made?
>>
No. 1109480 ID: 94d85e

Location matters, and night is usually best for an ambush. Now is the time to go scouting ambush sites.
>>
No. 1109494 ID: 00f5c5

>>1109478
Consult with Herocea. She knows her combat prowess best; she can identify the right situation where she can take advantage of her height and durability.
>>
No. 1110607 ID: 6f450c

>>1109494
Seconding this, check with Herocea. She's fought these folks before, see from her point of view what went wrong during the last fight and try to identify how to tip the odds in her favor.

Also ask how well she fights at night before committing to a night ambush.
>>
No. 1110610 ID: 94d85e

>>1110607
>>1109494
She is just a farmer, not a trained soldier.
>>
No. 1111582 ID: 0d1c28
File 175324437699.png - (815.56KB , 657x858 , Pentacle307.png )
1111582

Oragatt is flexible in her combat capabilities but the giant is not, she decides it's best to consult her. "Herocea we are to plan an ambush, I need to know what terrain suits you."

Herocea thinks for a moment. "High ground a big mistake, Herocea prefers low ground, has better reach. Shallow water is good little people struggle and splash about, easy to squish."

Oragatt nods "I will keep this in mind, how do you feel about fighting at night?"

The giant shakes her head "Herocea likes the sun, can't hide at night anyways, too big and loud."

This is unfortunate, Oragatt much prefers ambushes at night.
>>
No. 1111589 ID: 870a05

>>1111582

Consider this, Herocea: You're big and loud during the day as well, and your previous attack means they'll be keeping watch for you anyways. During a night attack though, Oragatt's presence will be harder to detect, especially with Herocea being loud. So while you steal their attention, Oragatt can slip past them and strike from behind. If we take your terrain preferences into account, that would also grant Oragatt the high ground, which is much more preferential for them, and leave the enemies on unfavorable terrain for both sides of the conflict.
>>
No. 1111603 ID: 3ddc1a

So a river valley would be a good ambush point for her. Maybe if it’s at the right angle to cast a shadow you can use that darkness to your own advantage?
>>
No. 1111604 ID: 00f5c5

>>1111582
The javelin helps cancel out the disadvantage of the high ground, doesn't it?
>>
No. 1111752 ID: 03f376

I agree with Himitsu (the javelin point the last commenter made is also correct).
>>
No. 1113239 ID: 0d1c28
File 175635447172.png - (1.08MB , 657x858 , Pentacle308.png )
1113239

Oragatt can't let Herocea's whims risk victory, most importantly Oragatt must focus on her own strengths " night is of little use to you, but it is of great use to me, in fact your distraction will make it even easier for me to operate." additionally she adds "your concerns are noted but the javelins I've crafted for you should more than make up for being on high ground."

The giant doesn't seem to like the truth "Herocea will do what is expected..."

Needing nothing more from the giant for the time being Oragatt leaves to scout the area. after an hour of searching she finds four nearby locations.


A) a Bridge over a stream
B) a high ground woods
C) a road climbing the rockface
D) a cliff tunnel
E) Oragatt keeps looking

>>
No. 1113256 ID: 00f5c5

>>1113239
I think Herocea might appreciate the bridge
>>
No. 1113261 ID: 8c7a4b

A) Bridge is probably the best option. Lots of ways to choke off an enemy there.
>>
No. 1113269 ID: 94d85e

Stream bridge. Can hide under it, there's rocks in the river to throw, easy to block off one end.
>>
No. 1113472 ID: 0e9f32

I vote bridge too.
>>
No. 1114566 ID: 0d1c28
File 175925476753.png - (1.06MB , 657x858 , Pentacle309.png )
1114566

Oragatt knows that a good general works with the soldiers they have.
She picks a location favorable to the giant, the small bridge over a stream

The armorer brings Herocea to the ambush pointThis is where we will make our stand

Herocea will be able to fight well here the giant confirms

Does Oragatt take any further measures before the ambush is sprung?
>>
No. 1114575 ID: 94d85e

Do you have a contingency for retreat? If you have to withdraw or get split up, where will you try to rendezvous? Down the river?
>>
No. 1114590 ID: 00f5c5

>>1114566
How's the armormaster when it comes to traps? We could rig the bridge to fall on command as a last resort; a very definitive way of winning against small creatures without wings.
>>
No. 1114642 ID: 6f450c

How strong is that water flowing? It looks deep enough, if we must collapse the bridge the Harbingers will likely drown given the armor they wear.

Best test first if this bridge can hold Herocea while not in combat. Then we'll see if rigging this to collapse is actually safe.
>>
No. 1114693 ID: 1c8348

You could have Herocea carry a few large rocks from nearby to the surrounding fields, giving Oragatt more places to hide mid-combat.

You might also do some damage to the bridge's supports to make it easier to take it down when it's time to spring the ambush. Center it around the sides that are under the bridge itself, and less visible from the outside.
>>
No. 1114694 ID: 74fd28

>>1114693
This
>>
No. 1114929 ID: 0d1c28
File 176015199005.png - (1.00MB , 657x858 , Pentacle310.png )
1114929

"Herocea, can you damage this bridge, so that it could be collapsed at a moment's notice?" Oragatt asks

Herocea looks at the bridge supports, tests them with a few pushes then shakes her head "No, Herocea would need strong tools a big hammer"

"Hmmm very well, set up some cover with those stones" Oragatt is not sure she can sabotage the bridge conventionally without a few days work or explosives.
She might resort to magic if sabotaging the bridge is essential.

Oragatt's Magic (each spell can be cast once per day)

Spell power 1
-Mend (repairs a damaged object)
-Magnetize (push/pull metal objects
-Spectral armor (ghostly armor protects a target)
-Channel heat (take in heat or fire and redirect it)
-Power strike (The next strike with a weapon inflicts heavy damage)
Spell power 2
-Molten bolt ( a fiery attack that pierces metal)
-Golden key (unlocking spell)
-Empower Weapon (enhance a weapon's striking effect)
-Shatter (break objects with a thunderous burst)
Spell power 3
-Magical circle (allows casting of more powerful ritual magic)
-Lock down (locks an object in space)
-Stonemeld (become one with nearby stone) SPENT
Spell power 4
-Mind Slave (forces any but a very strong willed creature to obey orders)
-Quick Craft (shape an object from available materials) SPENT
Spell power 5
-Rain of boulders (small boulders rain from the sky to devastating effect)

>>
No. 1114930 ID: 94d85e

With Stonemeld already spent, those boulders aren't going to provide any hiding spots beyond physically blocking line of sight.
How long does Lockdown last? If you can hold it indefinitely, you could break the bridge with magic now and bring it down at a moment's notice. Otherwise, can it be used on people or their equipment?
>>
No. 1115422 ID: b6bb32

If Shatter could destroy the bridge, opening with that while they're on the bridge would probably work well. If not using it on the most heavily armoured enemy and then using Fire Bolt on the next heavily armoured may work best.
>>
No. 1115470 ID: d30887

Start by damming up the bridge. Or make another dam further upstream and set it to blow at the right moment.
>>
No. 1115509 ID: 0d1c28
File 176135989403.png - (0.99MB , 657x858 , Pentacle311.png )
1115509

Oragatt knows that her [SHATTER] magic typically targets a single object, that might just be a brick, she could try to expand focus to target an area but she's never done that before, it could cause the spell to fail.
Another option Oragatt has is access to BLOOD MAGIC, she can sacrifice life force to empower any spell this would ensure the shattering of the entire bridge

[LOCKDOWN] has a similar issues as [SHATTER] and has the same solution

Oragatt considers damming the river, it wouldn't be too difficult but she's not sure of the tactical benefit, but it could be rigged to break and increase the water level.
>>
No. 1115516 ID: a00150

Unless Magic Circle could be used to buff Shatter and Lock Down, it could be best just to use Shatter to destroy someone's armor.
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