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Gypsy Silver Night
40cb26
>>316197
Thanks!
Right now I'm hopping between the classes, working on their basic functions and how they erlate to each other. Like how the warrior role is based on OAs and Strikes trigger on [W] powers, every class will have a gimmick in how they work. I've actually made some progress but no single part is ready to post, so here's a little sample of where I'm at right now.
Black Mage - The big thing here is hammering out the [M]agic damage dice mechanic, getting the language right and considering how powers and classes will interact with it is non-trivial. My bigger worry is I'll be tempted to make a new variable for every other class, but proper use of keywords and such should prevent that.
Knight - The reason the warrior doesn't have marks is this class relies upon them. Features will be based on defending, while their command will use Marks directly for addition effects. Think of Power Break and its ilk as a kind of mark effect and you start to get the picture. The flashier knight stuff is reserved for jobs based around the knight, often with a mage multiclass. Dark Knights, Holy Knights, etc.
Monk - A fun one. It's features will have all kinds of counterattacking methods. Uses [W] for it's martial arts and blitzes, but it's command actually replaces the effects of [W] instead of adding to it like the warrior does. And not just for simple damage, but changing the targeting and adding effects and taking advantage of the effects it added in a series of combos. Considering using [M] for blitzes as well, it would mostly work the same way.
Thieves - All about getting that combat advantage. Not just for damage as the Rogue had but also for stealing and other advantages. The features and the Sneak command depends on it. Trying to make stealing during battle make sense even in a non vidya context, with some success so far. Even for things that don't have items or equipment.
White Mages - A bit more of a hassle, even though I have its at-wills halfway done. The issue here is the spells themselves, what with the action economy of pure support powers and if/how they use [M] as a mechanic. HP/MP resource management is another major issue.
Anyways, still piddling along here but hope to have something of substance to post up soon.
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